Metaverse Platform. (SocialFi + DID + GameFi)

Girls Just Wanna Have Fun?

After click the button, please give it several seconds to load models.

THE DEMO VIDEO

Hello, World!

Design Process:

Victoria’s Moving Castle

Digital Assets accompany the Futuristic Gen Z;

data-driven mechanism & web3 ecology constitute the Consensus of decentralized finance.

Virtual Idol interface:

1. Design 2D UI interface in Figma, import PNG into unity and convert it into Sprite resources for use

DID: The decentralized digital identity protect our private genetic data security in the cyber matrix. Returning ownership to the user. Log in with a decentralized wallet, managing personal assets through mobile apps and protecting sensitive information through biometrics and encryption. Solving the current problem of large service providers monopolizing user data and privacy, such as cross-border vaccination passports or stateless refugee status, the lifespan of the so-called ownership of web 3.0 is still tightly bound to the lifespan of the project itself, of the chain itself. Your on-chain behavior, relationship, and achievements, as long as ETH (or BTC, BNB) do not disappear for a day, your data will have meaning and will continue to grow. Solve the long-standing monopoly of traditional social media platforms such as Facebook and Instagram, so that creators’ income is controlled by the platform and they have to pay for advertising to increase their exposure. SocialFi is a community built on a decentralized platform, eliminating the exploitation of centralized platforms. It gives creators more room for development.

Cryptocurreny Exchange & Data Dashboard indicate my

digital avatar’s multiple identities in crypto industry;

Tokenomics & Protocols is the Engine of Blockchain.

2. Use the DOTween animation plugin in unity to add dynamic effects to 2D character backgrounds

3. Digital Modeling in Rhino software, create character animations in Blender, and import them into unity as fbx files

4. For the selection of virtual characters, the singleton pattern is used to ensure that there is only one instance of the current character, which reduces the multiple occupation of resources and facilitates, switching and controlling characters in multiple scenes.

Architecture Scene interface:

1. Digital Modeling in the Rhino software, using the FBX Exporter plug-in to import to unity in the fbx file format

2. Use the Animation Controller to control the walking animation of avatars.

3. Use the Cinemachine plug-in to realize the camera following the effect of avatars. Meanwhile, the mouse wheel sliding is added to control the FieldOfView parameters to realize the zoom of perspective.

Web GL Project Release:

1. Select the Web GL platform on the Build Setting screen 2. Use Github as code hoster, use netlify for deployment, release, publish, change projects